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Love the pink trees! However, I do miss a "Menu" button in your scene, so I can return to the main menu. Also, it would be a better user experience if the buttons were placed a bit differently. Its a bit confusing the way they are placed, and also the sizes of them. You could also maybe add a header to the main menu, so the user know what game they are playing. 

Such a pretty menu, and cute figure and trees in the scene. For a better user experience, the buttons could be the same color and size in the menu and scene. It also looks a bit confusing with three different colors and text for your move, size and rotate buttons. I also miss a bit more of minecraft in your scene, perhaps more blocks/squares to build op your gameobjects

Thank you for your review, Sofie, I will keep these in mind when developing assessment 3. 

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So very hard to give feedback here because of the backgroundcolor.  i Do however like the Minecraft backdrop you have choosen.  Your buttons on the menu have a good size, but the buttons in you scene are not consistent with the rest. There is a lot of pink in tour scene and a user might be a bit overwhelmed, thinking about accessibility. In terms of usability the character doesent reallt move as i expect it to.

The Minecraft figure is so cute and i like the forrest theme. The "reset" and "move" buttons works good, but there is some problems with rotate and grow. Perhaps the problem could be that your Minecraft figure was placed in a weird position when you applied the "rotate" and "grow.

I think there is a comment field, but you also changed all the colors to white? Maybe change it back so you can get feedback.  For better usability, it might be a good idea to have the same size for the buttons and also the same color.